; WALTER -60 TO B -5 TO Z 1 TO I IF Y>192 0 TO I IF Y<64 0 TO I IF Y>128 GOTO NORTH 60 TO B 5 TO Z NORTH IF X<128 GOTO EAST 270 TO C TO AIM -240 TO A GOTO RUN EAST 90 TO C TO AIM 240 TO A RUN A TO SPEEDX B TO SPEEDY C TO AIM TO RADAR IF RADAR<0 GOTO POP RADAR/160 TO D TO E GOTO AHEAD MOVE IF RADAR<226 GOTO AHEAD STOP 0-A TO A TO SPEEDX I+1 TO I IF I<4 GOTO BOUNCE 0 TO I 0-B TO B 0-Z TO Z BOUNCE B TO SPEEDY C+180 TO C GOTO RUN AHEAD IF I=3 GOSUB CHECK D*A TO SPEEDX 3*E*B/4 TO SPEEDY C TO AIM AIM TO RADAR IF RADAR>0 GOTO GO POP 0-RADAR TO SHOT 0 TO SPEEDX TO SPEEDY 0-A/B+AIM TO AIM GOTO SHOOT GO IF RADAR<30 GOTO STOP RADAR/160 TO D TO E BEHIND IF I=3 GOSUB CHECK D*A TO SPEEDX 3*E*B/4 TO SPEEDY C+180 TO AIM AIM TO RADAR IF RADAR>0 GOTO MOVE 10-RADAR TO SHOT 0 TO SPEEDX TO SPEEDY A/B + AIM TO AIM GOTO FIRE SHOOT AIM TO RADAR IF RADAR>0 GOTO EXIT 0-RADAR TO SHOT GOTO SHOOT EXIT A TO SPEEDX B TO SPEEDY RADAR/160 TO D TO E GOTO AHEAD FIRE AIM TO RADAR IF RADAR >0 GOTO LEAVE 0-RADAR TO SHOT GOTO FIRE LEAVE 3-I TO I 0-A TO A 0-B TO B A TO SPEEDX B TO SPEEDY 0-Z TO Z C+180 TO C RADAR/160 TO D TO E GOTO AHEAD CHECK Z+204 TO Q GOTO Q Y-5/Y*E TO E D*3/4 TO D ENDSUB 256-Y TO V 251-Y/V*E TO E D*3/4 TO D ENDSUB