Date: Fri, 15 Aug 1997 03:38:37 -0400 From: Anton Marsden Subject: Anton's Core War Tournament Round 3 Rules Sorry for being so slow coming up with some rules for round 3. I've been very busy lately (and am still very busy). I think some of you will find this round fun - it's a little different from anything tried before. Some of you may not be able to complete this round properly (especially if you don't have access to a PMARS viewer)... and I'm sorry. If you're one of these people, send me a mail and I'll organise some alternative rules for you. The objective in round 3 is to write a Redcode (same parameters as the '94 draft hill) program which draws a pretty picture (and perhaps animates it too) on the screen. The maximum code size is 100. The standard colours for warrior 0 will be used, ie. green for executing code and cyan for killed off processes, and increments/decrements also make "marks" in the viewer. Obviously, the picture/animation generated will look different depending on the width of your viewer, so when you submit your entry, let me know what the width (in instructions) of the viewer you used was. Entries will be judged purely on creativity. Entries are due on Monday, 25 August, 1997. Anton.